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Cataclysm Patch 4.2 – Rage of the Firelands

Posted by News • Tuesday, June 28th, 2011

WoW Notes

The time to strike at Ragnaros draws near. The battle to protect Mount Hyjal now rages in the depths of Ragnaros’s smoldering realm. As territory is gained by Azeroth’s defenders and they draw closer to the inner sanctums of the Firelands, a monumental task awaits. Ragnaros’s lair–Sulfuron Keep–is closely guarded by his most loyal servants, including the traitorous Druids of the Flame and their mysterious leader. Yet the brave heroes who have ventured into this ash-choked domain cannot afford to shy away from any danger. The outcome of the battles that lie ahead will determine the very survival of Azeroth.

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WoW – Rise of the Zandalari Trailer

Posted by News • Monday, April 25th, 2011

Rise of the Zandalari

The new trailer for WoW’s 4.1 Rise of the Zandalari patch was released today. I will say Blizz always makes some decent trailers for their major patches, take a look.

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The Legend of Hachi’s Gold

Posted by Hachiman • Sunday, April 24th, 2011

Guild Lions

Happy Hachimas everyone! We celebrate this day by the mailing Hachi bits of gold in traditional envelopes. This is said to bring good luck and fortune for the rest of the year. Oh and there’s this little thing that no one observes called Easter going on. I really don’t know who in the world belongs to that faith. Hunters maybe?

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Deathrizes UI

Posted by Hachiman • Sunday, April 24th, 2011

Deathrizes UI

Alright you may be scratching your head and asking yourself “what the hell am I looking at? That’s a standard UI.” You’re right, it mostly is. That’s the beauty of it. You don’t NEED addons to excel. They can help significantly but overreliance on addons can be as much of a crutch as not having any. Your personal needs may run the gamut from none at all to extreme customization.

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Ritsa UI

Posted by Hachiman • Sunday, April 24th, 2011

Ritsa UI

You’ll notice immediately Mak uses a HUD UI. This can be extremely useful if you need to keep a closer eye on your health and energy bars than usual. There’s also the scrolling combat text, very useful if you need to watch specific procs as they come up. Less busy than Gralic’s.

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Panaceia UI

Posted by Hachiman • Sunday, April 24th, 2011

Panaceia UI 1

Another example of heavy healer customization. Healers often have a lot to track and Mins has taken this to an extreme. I really would not recommend this degree of information output. Mins has tunnel vision issues and I’m sure this UI is partly to blame. Unless you’re leading, information output should be kept to a minimum.

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Gralic UI

Posted by Hachiman • Sunday, April 24th, 2011

Gralic UI

Here is the opposite end of things. This is what a high-end healer’s UI looks like. The UI is so highly specialized that unless it’s set to flip around in other settings, it might be unwieldy. It’s very sleek and the result of A LOT of work. Don’t go into this expecting your UI to end up looking like this after 10 minutes of tinkering. Ask Gralic if you want help with anything being used.

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Hachiman UI

Posted by Hachiman • Sunday, April 24th, 2011

Hachiman UI

Here is a case study in what NOT to do in terms of UI overlap. Because my screen is so small (laptop), a lot of it is highly bunched up and claustrophobic. Tooltips cover up the DoT timers from Quartz and DBM’s timers often cover my third bar (on Hachi, my third bar is heals, I have it set to fade out when in shadowform).

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Wherein Hachi Actually Posts Early

Posted by Hachiman • Saturday, April 16th, 2011

Why You Need Defensive Cooldowns

As some of you may have noticed, last week’s raid guide kind of annoyed me. A little. Perhaps enough to even want to stomp on the hopes and dreams of little orphans. OK, maybe not that much, just Riot’s. At any rate, the second installment is arriving today and to all who noticed I missed Guardian of Ancient Kings for paladins… You have earned lord Hachi’s wrath. 7 page blog posts does not a happy Hachi make.

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Warrior Cooldowns

Posted by Hachiman • Saturday, April 16th, 2011

Warrior cooldowns revolve around keeping their own sorry asses alive. Have no pity for a warrior’s lack of raid damage prevention, for Lubu is a warrior. Some abilities are limited by stance restrictions.